I'm a Computer Engineer interested on the Entertainment Industry. I have a Masters degree on Computer Graphics, and another one in Character Animation.
I have worked as a Technical Director and Pipeline Developer, using Qt, C++, Python and making tools for 3D Softwares like Maya. I also work on R&D and technical artistry in videogame production.
As a hobby I also do some illustration, photography, cinema and other visually atractive related topics.